Level 2: Visual Efficiency

Smooth pursuit during occupation

The student can follow a moving object smoothly — a ball, a peer, a cursor, a line of text under a moving guide — while staying in the activity.

Clinical reasoning sequence

  1. Occupational performance challenge
  2. Clinical reasoning
  3. Primary limiting factor
  4. Select an intervention approach
  5. Implement during meaningful occupation
  6. Monitor progress
  7. Reassess

This is the limiting factor when: Tracking is jerky, requires head movement, or breaks down as the pace of the occupation increases.

Occupations addressed: Reading · Play · PE · Sports · Recess

Intervention approaches

No approach is inherently superior. Select for the individual, the occupation, the environment, and the goal — then implement inside a meaningful occupation. Occupational Performance Activities are one approach here, not a separate library.

1

Printable resources

Paper-based practice the student, teacher, or family can run without setup.

0 options

No printable is tagged to this objective yet — use the interactive, OPA, or teacher approach.

2

Interactive activities

On-screen graded practice with built-in control of size, contrast, and pacing.

0 options

No interactive activity is tagged to this objective yet — the printable and OPA approaches cover it.

3

Occupational Performance Activities

Whole-body, movement-, play-, and occupation-based options for the same objective.

0 options

No Occupational Performance Activity is tagged to this objective yet — use the environmental or teacher approach.

4

Teacher strategies

What changes in the classroom so participation improves while the objective is addressed.

4 options
  • Allow a finger or card guide during sustained reading, faded as accuracy holds.
  • Give extra time for tasks requiring the eyes to follow a demonstration in motion.
  • Demonstrate at a pace the student can follow, then repeat once at task speed.
  • Separate the tracking demand from the recording demand — watch first, write second.
5

Parent activities

Short, realistic home routines embedded in family occupations — not extra homework.

4 options
  • Bubble popping, balloon volley, and flashlight tag — pursuit inside play, not drills.
  • Ball rolling and catching games graded from large and slow to small and fast.
  • Everyday moving targets: stirring, pouring, watching traffic from the sidewalk, following a sibling in the yard.
  • Grade play from big and slow to small and fast rather than adding repetitions.
6

Environmental modifications

Changes to the task, materials, lighting, or workspace that remove the barrier directly.

4 options
  • Present moving demonstrations against a plain background.
  • Position the student so the movement path crosses midline rather than staying on one side.
  • Present movement across the full visual field rather than only within one quadrant.
  • Remove competing motion — screens, doorways, moving peers — from the background during practice.
7

Technology supports

Device, software, and AT supports that provide access or reduce visual workload.

4 options
  • Slow-motion playback of demonstrations so the tracking demand is graded.
  • Pause-and-scrub video playback so a demonstration can be followed at any speed.
  • Cursor-trail and pointer-highlight settings when following an on-screen guide.
  • Screen recording of instruction so tracking a live demonstration is not the only chance to see it.

Adapting this objective across ages

The same objective, expressed in the occupations that matter at each stage. Use these to carry a resource filed for one age band into the age you are actually treating.

Ages 3–7

Early childhood

  • Bubbles, balloons, rolling balls, and flashlight tag — pursuit lives inside play at this age.
  • Large, slow, high-contrast targets; grade to smaller and faster over weeks, not sessions.

Ages 8–12

School age

  • Ball skills, playground games, and following a moving guide under text.
  • Coordinate with PE so pursuit demands during class are graded, not avoided.

Ages 12–16

Adolescent

  • Sport-specific and driving-readiness tracking demands; screen and video content as realistic targets.
  • Discuss when head movement is an efficient strategy rather than something to eliminate.

Ages 17+

Transition & adult

  • Task-embedded tracking: scanning moving traffic, following a line on a chart, monitoring a moving display.
  • Concussion or vestibular history moves this to a screen-and-refer objective before intervention.
  • Coordinate with driver rehabilitation when community mobility is the goal.

Related assessment

Assessed in the VPA™ as Visual Efficiency — Pursuits, with goal templates, FITT-P dosage, progression and regression criteria in the intervention protocol.

Open the VPA

Related pathways

Related courses

Other objectives